A downloadable game

This is a standart RPG maker game in fantasy settings, but with fetish elements: weight gain, stuffing, vore, giantess etc. This game have dynamic weight gain system.

Important:

  • You can press “V” button to Show/Hide character UI.
  • If you placed a “Tent” on the field don’t forget to dismantle it after using or you wouldn’t be able to mantle it in other place.
  • Some map items or enemies ressurect only on the next ingame day or after a few ingame days.
  • Use Pentagram in “Tent” to check current character weight.
  • You can press “Q” button in Battle to make battle moves a big faster.
  • You can press “Z” button to increase game speed which could be effective when you want to skip dialogs.
  • Press “B” button if you want to turn off FootSteps sound.
  • Press “M” button if you don’t want to see muscled Ruyri sprites.
    Attention: I rarely use or read comments on itch.io . If you want to get faster responce you can write comments on weightgaming.com: https://forum.weightgaming.com/t/praedeon-v0-1-1-5/34122/283
  • Or on discord server: https://discord.gg/bSNdhZgRED
StatusIn development
Rating
Rated 4.3 out of 5 stars
(14 total ratings)
Authorcoldsteelj
GenreAdventure
Tags2D, Adult, giantess, Pixel Art, RPG Maker, Singleplayer, stuffing, vore, weight-gain

Download

Download
Praedeon v0.1.2.0.zip 551 MB

Comments

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加油

alguna ayuda?:c

Me pasa siempre apenas luego del prólogo salgo de la casa y pasa al interactuar con un agujero o llegar en la zona donde hay un slime y no puedo hacer nada

no puedo nisiquiera jugar...y ya intenté de todo den consejos 

(+1)

This game is really good. Game dev made some of the nicest 2D sprites out there. The main character sprite when you start is straight up something that you would think is official art.

Can't wait for the next update.

(+1)

this is an amazingly well done demo version of the game. i will look for next updates because i enjoyed this game so much. It feels great and well designed, with interesting choice of mechanics and various minigames. Not all finished games have so much unusual for jrpg mechanics as this little demo.

加油

不错的游戏

is there a bug that i cant pass the village to go to the city?

no, there is a message that says that this area is still in development

it would be a lot of fun if the game had more interactions with the npcs, objects and maybe some preys around the map. it would make the atmosfere more carismatic, i'd say.

I can't wait for the rest of the game and for her to get fatter and be able to understand it the measurements and how much she weighs I'm American

(1 edit)

Can we choose what measurement we're using I don't know how much she weighs 

Nope.

okay 

1kg = 2.2 pounds

(1 edit)

nice game, waiting for more

(+3)

when its the next update?


(1 edit) (+1)

Played it a for a while and seems solid so far, but one BIG problem. The Game autosaves after you've defeated the enemies, but lose the rest of your HP, because you've devoured the last mob while already overfull.
Lost 1 and 1/2 hour of game time, because i lost HP to overeating.
It seems like the game counts the encounter won, autosaves, and then kills you.
After that you're basically hardlocked into the game over screen.

I discovered (thankfully early on) that it doesn't actually matter how the combat ends, the autosave will still happen. Beaten to death by a boar? Autosave. poisoned by angry rats? Autosave. A very angry badger got up close and personal with your HP bar? Autosave...

What I'm getting at is that it really should only autosave after successful combats

Seems neeto so far. The starting area is a bit rough but otherwise great, my only other issue is that its hard to tell when you can vore enemies: needing to eyeball percentages and guess if i have enough fullness available. Definately on the right track tho and i cant wait to see more